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Hymn of the Wilds
MythicMV 0
Conspiracy
(Start the game with this conspiracy face up in the command zone.)
The first creature spell you cast each turn costs less to cast.
You can't cast instant or sorcery spells.
Card capabilities
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Primary formats
Eternal formats
Digital formats
Other printings
1 other English printingEarliest 2016-08-26Newest 2016-08-26Cheapest priced $0.20 in CN2
Rulings (14)
wotc23 Aug 2016
Conspiracies are never put into your deck. Instead, you put any number of conspiracies from your card pool into the command zone as the game begins. These conspiracies are face up unless they have hidden agenda, in which case they begin the game face down.
wotc23 Aug 2016
The first ability doesn't change the mana cost or mana value of any creature spell. It changes only the total cost you actually pay.
wotc23 Aug 2016
You can look at any player's face-up conspiracies at any time. You'll also know how many face-down conspiracies a player has in the command zone, although you won't know what they are.
wotc23 Aug 2016
If the first creature spell you cast in a turn has {X} in its mana cost, you choose the value of X before calculating the spell's total cost. For example, if the first creature spell you cast in a turn has a mana cost of {X}{G}, you could choose 1 as the value of X and pay {G} to cast the spell.
wotc23 Aug 2016
If you have more than one Hymn of the Wilds in the command zone, their abilities will each apply to the first creature spell you cast each turn. For example, if you have two, the first creature spell you cast each turn costs {2} less to cast. Subsequent creature spells won't get a discount.
wotc23 Aug 2016
The ability can't affect the amount of colored mana you pay for a spell. It reduces only the generic component of that mana cost.
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