Current paper retail
Card Kingdom$0.35
Cardmarket€0.14
ManaPool$0.15
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90-day paper retail (USD)
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High Ground
UncommonColour IDMV 1
Enchantment
Each creature you control can block an additional creature each combat.
Card capabilities
Enchantment
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Primary formats
Eternal formats
Digital formats
Other printings
2 other English printingsEarliest 1998-06-15Newest 2007-07-13Cheapest priced $0.26 in EXO
Rulings (2)
wotc15 Jul 2007
High Ground’s effect is cumulative. If you have a creature that can already block an additional creature, now it can block three creatures.
wotc15 Jul 2007
High Ground allows you to make some complicated blocks. For example, if you’re being attacked by three creatures (call them A, B, and C) and you control three creatures (X, Y, and Z), you can have X block A and B, Y block B and C, and Z block just C, among many other possible options. The defending player chooses how each blocking creature’s combat damage will be divided among the creatures it’s blocking.
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Ranked by shared capabilities, colour identity, mana value and type — never by strategic judgement.
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