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Showdown of the Skalds
RareColour IDMV 4
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Exile the top four cards of your library. Until the end of your next turn, you may play those cards.
II, III — Whenever you cast a spell this turn, put a +1/+1 counter on target creature you control.
Card capabilities
EnchantmentExile effect
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Primary formats
Eternal formats
Other printings
3 other English printingsEarliest 2021-02-05Newest 2024-01-25Cheapest priced $0.32 in PLST
Rulings (11)
wotc5 Feb 2021
As a Saga enters the battlefield, its controller puts a lore counter on it. As your precombat main phase begins (immediately after your draw step), you put another lore counter on each Saga you control. Putting a lore counter on a Saga in either of these ways doesn’t use the stack.
wotc5 Feb 2021
Any cards you don’t play by the end of your next turn will remain exiled.
wotc5 Feb 2021
Playing a card this way follows the normal rules for playing the card. You must pay its costs, and you must follow all applicable timing rules. For example, if one of the cards is a sorcery card, you can cast it only during your main phase while the stack is empty.
wotc5 Feb 2021
The cards you exile because of the chapter I ability are exiled face up.
wotc5 Feb 2021
A chapter ability doesn’t trigger if a lore counter is put on a Saga that already had a number of lore counters greater than or equal to that chapter’s number. For example, the third lore counter put on a Saga causes the chapter III ability to trigger, but chapters I and II won’t trigger again.
wotc5 Feb 2021
Each symbol on the left of a Saga’s text box represents a chapter ability. A chapter ability is a triggered ability that triggers when a lore counter that is put on the Saga causes the number of lore counters on the Saga to become equal to or greater than the ability’s chapter number. Chapter abilities are put onto the stack and may be responded to.
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Ranked by shared capabilities, colour identity, mana value and type — never by strategic judgement.
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Shares Enchantment, Exile effectOverlapping colour identity
Shares Enchantment, Exile effectMV 5 vs 4
Shares Enchantment, Exile effectOverlapping colour identity
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Shares Enchantment, Exile effectBoth enchantments











