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Vault 87: Forced Evolution
RareColour IDMV 5
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Gain control of target non-Mutant creature for as long as you control this Saga.
II — Put a +1/+1 counter on target creature you control. It becomes a Mutant in addition to its other types.
III — Draw cards equal to the greatest power among Mutants you control.
Card capabilities
Card drawEnchantment
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Primary formats
Eternal formats
Digital formats
Other printings
1 other English printingEarliest 2024-03-08Newest 2024-03-08Cheapest priced $0.31 in PIP
Rulings (3)
wotc8 Mar 2024
If Vault 87 leaves the battlefield before its first chapter ability resolves, you won't gain control of the target creature at all.
wotc8 Mar 2024
Use the greatest power among Mutants you control as Vault 87's last ability resolves to determine how many cards to draw.
wotc8 Mar 2024
The target of Vault 87's first chapter ability only needs to be a non-Mutant when that ability is put onto the stack and when that ability resolves. The control effect won't end if it later becomes a Mutant (perhaps because of the effect of the second chapter ability).
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