Nuclear Fallout
PIPFallout/#575/2024Rare
Colour IDMV 2
Current paper retail
Card Kingdom$14.99
Cardmarket€8.77
ManaPool$13.65
TCGplayer$14.82
Buylist (dealers pay)
Card Kingdom$6.80
Paper retail history (USD)
3 providers
Latest $14.99High $19.99Low $14.99▼ 25.0%
Market and collecting
Market overview
$14.82TCGplayer, USD, retail, foil
Latest observation: 2026-11-10
7d▲ 0.0%30d▼ 0.2%90d▲ 1.9%
90d high
$15.09
90d low
$14.54
Paper printings priced
4
Currently 3rd
Cheapest paper printing
$2.37
Fallout
- Down 0.2% over the last 30 days on TCGplayer.
- This printing is the 3rd cheapest paper printing currently priced (4 priced in total).
Find foil copies on eBayView on TCGplayerAffiliate. MTGPrices may earn from qualifying eBay and TCGplayer purchases.
Collect
Play
Compare printings (4 priced)
Gameplay and rules
Sorcery
Each creature gets twice -X/-X until end of turn. Each player gets X rad counters.
Card capabilities
Sorcery
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Primary formats
Eternal formats
Digital formats
Rulings (8)
wotc8 Mar 2024
If a player has fewer cards remaining in their library than the number of rad counters they have when the triggered ability resolves, they’ll mill as many cards as they can.
wotc8 Mar 2024
Any effects (such as proliferate) that interact with counters a player gets, has, or loses can interact with rad counters.
wotc8 Mar 2024
Rad counters are a kind of counter that a player may have. They’re not associated with any specific permanents.
wotc8 Mar 2024
The cards are milled all at once, which means abilities that trigger “whenever one or more nonland cards are milled” will trigger exactly once as long as at least one nonland card was milled.
wotc8 Mar 2024
In a game using the shared team turns option, such as an Archenemy or Two-Headed Giant game, the inherent triggered ability associated with rad counters triggers once for each player on the active team that has rad counters. Each instance of that ability is controlled by one of those players.
wotc8 Mar 2024
Keep track of how many rad counters each player has. Potential ways to track this include writing them down on paper or using dice, but any method that is clear and mutually agreeable is fine.
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Ranked by shared capabilities, colour identity, mana value and type. Never by strategic judgement.
About this card
Nuclear Fallout
Nuclear Fallout is a Sorcery, with mana cost {X}{B}{B} (mana value 2). Printed 4 times across MTG sets.
Format legality: Commander: legal, Modern: not_legal, Standard: not_legal, Pioneer: not_legal, Legacy: legal, Pauper: not_legal.
Current headline price on TCGplayer: $14.82 (down 0.2% over 30 days).
Frequently asked
Nuclear Fallout FAQ
How much is Nuclear Fallout worth?
The current TCGplayer USD retail price for Nuclear Fallout is $14.82. It is down 0.2% over the last 30 days. Over 90 days it has ranged from $14.54 to $15.09.
What is the cheapest printing of Nuclear Fallout?
The cheapest currently priced paper printing is from Fallout at $2.37 on TCGplayer.
What is the most expensive printing of Nuclear Fallout?
The most expensive currently priced paper printing is from Fallout at $57.72 on TCGplayer.
How many printings of Nuclear Fallout are there?
Nuclear Fallout has been printed 4 times in English paper sets that MTGPrices tracks.
What set was Nuclear Fallout first printed in?
The earliest English paper printing that MTGPrices tracks is from PIP #575, released 2024-03-08.
Is Nuclear Fallout legal in Commander?
Yes, Nuclear Fallout is currently legal in Commander per Scryfall's legality feed.
Is Nuclear Fallout legal in Modern?
Nuclear Fallout is not currently legal in Modern per Scryfall's legality feed.
Is Nuclear Fallout legal in Standard?
Nuclear Fallout is not currently legal in Standard per Scryfall's legality feed.












