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Inventory Management
RareColour IDMV 2
Instant
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
For each Aura and Equipment you control, you may attach it to a creature you control.
Keywords
Split second
Card capabilities
Instant
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Primary formats
Eternal formats
Digital formats
Other printings
3 other English printingsEarliest 2024-03-08Newest 2024-03-08Cheapest priced $3.23 in PIP
Rulings (7)
wotc8 Mar 2024
After a spell with split second resolves (or otherwise leaves the stack), players may again cast spells and activate abilities before the next object on the stack resolves.
wotc8 Mar 2024
Casting a spell with split second won’t affect spells and abilities that are already on the stack.
wotc8 Mar 2024
You can’t try to attach an Aura or Equipment to a creature if that Aura or Equipment can’t legally be attached to it.
wotc8 Mar 2024
If the resolution of a triggered ability involves casting a spell, that spell can’t be cast if a spell with split second is on the stack.
wotc8 Mar 2024
Players still get priority while a spell with split second is on the stack; their options are just limited to mana abilities and certain special actions.
wotc8 Mar 2024
Split second doesn’t stop triggered abilities from triggering. If one does, its controller puts it on the stack and chooses targets for it, if any. Those abilities will resolve as normal.
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