Current paper retail
Card Kingdom$1.49
Cardmarket€0.36
ManaPool$0.38
TCGplayer$0.51
Buylist (dealers pay)
Card Kingdom$0.30
MTGO (Cardhoarder)
retail$0.03 tix
90-day paper retail (USD)
3 providers
Single Combat
RareColour IDMV 5
Sorcery
Each player chooses a creature or planeswalker they control, then sacrifices the rest. Players can't cast creature or planeswalker spells until the end of your next turn.
Card capabilities
Sorcery
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Primary formats
Eternal formats
Other printings
5 other English printingsEarliest 2019-05-03Newest 2024-03-08Cheapest priced $0.52 in WAR
Rulings (2)
wotc3 May 2019
As Single Combat resolves, first the player whose turn it is chooses a creature or planeswalker they control, then each other player in turn order does the same, knowing the choices made before them. Then each unchosen creature and planeswalker is sacrificed at the same time.
wotc3 May 2019
In a multiplayer game, if you leave the game after Single Combat resolves but before your next turn begins, its effect lasts until your next turn would have begun. It neither expires immediately nor lasts indefinitely.
Similar cardsOpen Card Finder →
Ranked by shared capabilities, colour identity, mana value and type — never by strategic judgement.













