Current paper retail
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MTGO (Cardhoarder)
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Nightkin Ambusher
UncommonColour IDMV 4
Creature — Mutant Warrior
Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
When this creature enters, target player gets four rad counters.
This creature can't be blocked as long as defending player has a rad counter.
4 / 4
Keywords
Ward
Card capabilities
CreatureProtection
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Primary formats
Eternal formats
Digital formats
Other printings
1 other English printingEarliest 2024-03-08Newest 2024-03-08Cheapest priced $8.11 in PIP
Rulings (9)
wotc8 Mar 2024
Any effects (such as proliferate) that interact with counters a player gets, has, or loses can interact with rad counters.
wotc8 Mar 2024
Rad counters are a kind of counter that a player may have. They're not associated with any specific permanents.
wotc8 Mar 2024
In a game using the shared team turns option, such as an Archenemy or Two-Headed Giant game, the inherent triggered ability associated with rad counters triggers once for each player on the active team that has rad counters. Each instance of that ability is controlled by one of those players.
wotc8 Mar 2024
The cards are milled all at once, which means abilities that trigger "whenever one or more nonland cards are milled" will trigger exactly once as long as at least one nonland card was milled.
wotc8 Mar 2024
Rad counters don't go away as steps, phases, or turns end. They only go away when an effect instructs a player to remove rad counters from themselves.
wotc8 Mar 2024
Once Nightkin Ambusher has been blocked, giving the defending player a rad counter won't cause Nightkin Ambusher to become unblocked.
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