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Angelic Skirmisher
RareColour IDMV 6
Creature — Angel
Flying
At the beginning of each combat, choose first strike, vigilance, or lifelink. Creatures you control gain that ability until end of turn.
4 / 4
Keywords
FlyingVigilance
Card capabilities
Creature
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Primary formats
Eternal formats
Digital formats
Other printings
1 other English printingEarliest 2013-02-01Newest 2013-02-01Cheapest priced $2.06 in GTC
Rulings (2)
wotc24 Jan 2013
You choose which ability creatures you control will gain when Angelic Skirmisher’s ability resolves. This happens before attacking creatures are declared.
wotc24 Jan 2013
Only creatures you control when the ability resolves will gain the chosen ability. Creatures that come under your control later in the turn will not gain the ability.
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Ranked by shared capabilities, colour identity, mana value and type — never by strategic judgement.









