Squall, SeeD Mercenary
Current paper retail
Card Kingdom$8.99
Cardmarket€10.00
ManaPool$8.97
TCGplayer$12.38
Buylist (dealers pay)
Card Kingdom$7.50
90-day paper retail (USD)
3 providers
This printing
SetPFIN
Collector #243s
Released2025-06-13
Rarityrare
ArtistYuu Fujiki
LanguageEN
Layoutnormal
AttributesPromo · Reprint
ScryfallOpen ↗

Squall, SeeD Mercenary

RareColour IDMV 4
Legendary Creature — Human Knight Mercenary
Rough Divide — Whenever a creature you control attacks alone, it gains double strike until end of turn.
Whenever Squall deals combat damage to a player, return target permanent card with mana value 3 or less from your graveyard to the battlefield.
3 / 4
Keywords
Rough Divide
Card capabilities
CreatureGraveyard interactionLegendary creature
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Other printings
5 other English printingsEarliest 2025-06-13Newest 2025-06-13Cheapest priced $1.18 in FIN
Rulings (5)
wotc6 Jun 2025
If an effect restarts the game, Starting Town will enter tapped in the new game unless it's your first, second, or third turn of that game.
wotc6 Jun 2025
If a card in your graveyard has {X} in its mana cost, X is 0 for the purpose of determining its mana value.
wotc6 Jun 2025
A creature attacks alone if it's the only creature declared as an attacker during the declare attackers step (including creatures controlled by your teammates, if applicable). For example, Squall's first ability won't trigger if you attack with multiple creatures and all but one of them are removed from combat. Similarly, creatures that enter the battlefield attacking later in combat won't be considered when determining whether or not a creature attacked alone.
wotc6 Jun 2025
Starting Town's first ability cares about how many turns you have taken, not necessarily how many turns the game has had, in case you take an extra turn.
wotc6 Jun 2025
If Starting Town enters during another player's turn, it'll enter tapped no matter how many turns they've taken.
Ranked by shared capabilities, colour identity, mana value and type — never by strategic judgement.