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Cosmogrand Zenith
MythicColour IDMV 3
Creature — Human Soldier
Whenever you cast your second spell each turn, choose one —
• Create two 1/1 white Human Soldier creature tokens.
• Put a +1/+1 counter on each creature you control.
2 / 4
Card capabilities
Creature
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Primary formats
Eternal formats
Other printings
3 other English printingsEarliest 2025-08-01Newest 2025-08-01Cheapest priced $5.72 in PEOE
Rulings (2)
wotc25 Jul 2025
Cosmogrand Zenith’s ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered or otherwise leaves the stack without resolving. Notably, if your second spell is a creature spell and you choose the second mode for Cosmogrand Zenith’s ability, the resulting creature from that spell won’t get a +1/+1 counter.
wotc25 Jul 2025
Cosmogrand Zenith’s ability will count any spells you’ve cast this turn, which may include Cosmogrand Zenith itself. It doesn’t matter if the other spells resolved, didn’t resolve, were countered, or are still on the stack.
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Ranked by shared capabilities, colour identity, mana value and type — never by strategic judgement.











