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Akoum Flameseeker
CommonColour IDMV 3
Creature — Human Shaman Ally
Cohort — , Tap an untapped Ally you control: Discard a card. If you do, draw a card.
3 / 2
Keywords
Cohort
Card capabilities
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Primary formats
Eternal formats
Digital formats
Other printings
This is the only English printing.
Rulings (2)
wotc22 Jan 2016
To activate a cohort ability, the Ally with that ability must have been under your control continuously since the beginning of your most recent turn. Informally, it can’t have “summoning sickness.” However, the other Ally you tap can be one that just came under your control. (Note that tapping the second Ally doesn’t use {T} [the tap symbol].)
wotc22 Jan 2016
Discarding a card is part of the ability’s effect and isn’t optional. As the cohort ability resolves, if you have a card in your hand, you must discard one, even if the card you may have wanted to discard as you activated the ability is no longer in your hand.
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Ranked by shared capabilities, colour identity, mana value and type — never by strategic judgement.
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Shares Card draw, Creature, DiscardMV 3 vs 3
Shares Card draw, Creature, DiscardMV 4 vs 3
Shares Card draw, Creature, DiscardMV 2 vs 3
Shares Card draw, CreatureSame colour identity







