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Bloodfeather Phoenix
RareColour IDMV 2
Creature — Phoenix
Flying
This creature can't block.
Whenever an instant or sorcery spell you control deals damage to an opponent or battle, you may pay . If you do, return this card from your graveyard to the battlefield. It gains haste until end of turn.
2 / 2
Keywords
Flying
Card capabilities
CreatureGraveyard interaction
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Primary formats
Eternal formats
Other printings
3 other English printingsEarliest 2023-04-21Newest 2023-04-21Cheapest priced $0.19 in PMOM
Rulings (3)
wotc14 Apr 2023
Bloodfeather Phoenix's last ability triggers only if Bloodfeather Phoenix is in your graveyard at the moment the instant or sorcery spell you control deals damage to an opponent or battle. For example, if you cast a sorcery spell that deals damage to an opponent and also enough damage to Bloodfeather Phoenix to destroy it at the same time, Bloodfeather Phoenix's ability won't trigger.
wotc14 Apr 2023
Most instant or sorcery spells deal damage themselves, but a few cause other sources to deal damage. For example, a sorcery spell that says "Target creature you control deals damage equal to its power to any target" wouldn't cause Bloodfeather Phoenix's ability to trigger even if an opponent or battle was dealt damage, as it's the creature dealing the damage, not the spell.
wotc14 Apr 2023
You choose whether to pay {R} as the triggered ability is resolving. Once the ability starts resolving, it's too late for anyone to respond by removing Bloodfeather Phoenix from your graveyard to stop you from bringing it back.
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Ranked by shared capabilities, colour identity, mana value and type — never by strategic judgement.
Shares Creature, Graveyard interactionSame colour identity
Shares Creature, Graveyard interactionOverlapping colour identity
Shares Creature, Graveyard interactionMV 3 vs 2
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Shares Creature, Graveyard interactionMV 2 vs 2
Shares Creature, Graveyard interactionMV 3 vs 2
Shares Creature, Graveyard interactionMV 3 vs 2










