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Territorial Dispute
RareColour IDMV 6
Enchantment
At the beginning of your upkeep, sacrifice this enchantment unless you sacrifice a land.
Players can't play lands.
Card capabilities
Enchantment
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Primary formats
Eternal formats
Digital formats
Other printings
This is the only English printing.
Rulings (1)
wotc4 Oct 2004
Does not stop lands from being put onto the battlefield by a spell or ability. It only stops players from taking the action of playing a land.
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Ranked by shared capabilities, colour identity, mana value and type — never by strategic judgement.
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