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Leyline of the Guildpact
RareColour IDMV 4
Enchantment
If this card is in your opening hand, you may begin the game with it on the battlefield.
Each nonland permanent you control is all colors.
Lands you control are every basic land type in addition to their other types.
Card capabilities
Enchantment
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Primary formats
Eternal formats
Other printings
3 other English printingsEarliest 2024-02-09Newest 2024-02-09Cheapest priced $3.86 in MKM
Rulings (3)
wotc2 Feb 2024
Each land you control will have the land types Plains, Island, Swamp, Mountain, and Forest. They'll also have the mana ability of each basic land type (for example, Forests have "{T}: Add {G}."). They'll still have their other subtypes and abilities.
wotc2 Feb 2024
Giving a land additional basic land types doesn't change its name or whether it's legendary or basic.
wotc2 Feb 2024
A player's "opening hand" is the hand of cards the player has after all players have taken mulligans. If players have any cards in hand that allow actions to be taken with them from a player's opening hand, the starting player takes all such actions first in any order, followed by each other player in turn order. Then the first turn begins.
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Ranked by shared capabilities, colour identity, mana value and type — never by strategic judgement.
Shares EnchantmentOverlapping colour identity
Shares EnchantmentOverlapping colour identity
Shares EnchantmentOverlapping colour identity
Shares EnchantmentOverlapping colour identity
Shares EnchantmentOverlapping colour identity
Shares EnchantmentOverlapping colour identity
Shares EnchantmentOverlapping colour identity
Shares EnchantmentOverlapping colour identity










