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Dreamdrinker Vampire
CommonColour IDMV 2
Creature — Vampire
Lifelink
: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.)
Whenever one or more +1/+1 counters are put on this creature, it gains menace until end of turn.
2 / 1
Keywords
LifelinkAdapt
Card capabilities
Creature
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Primary formats
Eternal formats
Other printings
This is the only English printing.
Rulings (4)
wotc7 Jun 2024
If a creature somehow loses all of its +1/+1 counters, it can adapt again and get more +1/+1 counters.
wotc7 Jun 2024
Multiple instances of menace on the same creature are redundant.
wotc7 Jun 2024
You can always activate an ability that will cause a creature to adapt. As that ability resolves, if the creature has a +1/+1 counter on it for any reason, you simply won't put any +1/+1 counters on it.
wotc7 Jun 2024
Once Dreamdrinker Vampire becomes blocked by a creature, giving it menace by putting one or more +1/+1 counters on it won't cause it to become unblocked.
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Ranked by shared capabilities, colour identity, mana value and type — never by strategic judgement.







