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Indebted Spirit
UncommonColour IDMV 1
Enchantment Creature — Spirit
Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.)
Afterlife 1 (When this permanent is put into a graveyard from the battlefield, create a 1/1 white and black Spirit creature token with flying.)
Enchanted creature gets +1/+1 and has afterlife 1.
1 / 1
Keywords
AfterlifeBestow
Card capabilities
CreatureEnchantment
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Primary formats
Eternal formats
Other printings
This is the only English printing.
Rulings (8)
wotc7 Jun 2024
If Indebted Spirit is put into a graveyard from the battlefield while it's an Aura, its afterlife ability will still trigger.
wotc7 Jun 2024
If a permanent with bestow enters the battlefield by any method other than being cast, it will be an enchantment creature. You can't choose to pay the bestow cost and have it become an Aura.
wotc7 Jun 2024
If a bestowed Indebted Spirit and the creature it's attached to are put into a graveyard from the battlefield at the same time, each of their afterlife abilities will trigger.
wotc7 Jun 2024
On the stack, a spell with bestow is either a creature spell or an Aura spell. It's never both, although it's an enchantment spell in either case.
wotc7 Jun 2024
Unlike other Auras, an Aura with bestow isn't put into its owner's graveyard if it becomes unattached. Rather, the effect making it an Aura ends, it loses enchant creature, and it remains on the battlefield as an enchantment creature. It can attack (and its {T} abilities can be activated, if it has any) on the turn it becomes unattached if it's been under your control continuously, even as an Aura, since your most recent turn began.
wotc7 Jun 2024
Because blockers are chosen all at once, you can't block with a creature with afterlife, wait for it to die, then block with the resulting Spirit tokens.
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Ranked by shared capabilities, colour identity, mana value and type — never by strategic judgement.







