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Out of Time
RareColour IDMV 3
Enchantment
When this enchantment enters, untap all creatures, then those creatures phase out until this enchantment leaves the battlefield. Put a time counter on this enchantment for each creature that phased out this way.
Vanishing (At the beginning of your upkeep, remove a time counter from this enchantment. When the last is removed, sacrifice it.)
Keywords
Vanishing
Card capabilities
Enchantment
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Primary formats
Eternal formats
Digital formats
Other printings
9 other English printingsEarliest 2021-05-06Newest 2024-07-07Cheapest priced $0.33 in WHO
Rulings (10)
wotc18 Jun 2021
If there are no creatures on the battlefield when Out of Time's triggered ability resolves, nothing phases out and Out of Time won't get any time counters. It will remain on the battlefield and won't be sacrificed, since the last time counter will never be removed.
wotc18 Jun 2021
Choices made for permanents as they entered the battlefield are remembered when they phase in.
wotc18 Jun 2021
Phasing out doesn't cause any "leaves the battlefield" abilities to trigger. Similarly, phasing in won't cause any "enters the battlefield" abilities to trigger.
wotc18 Jun 2021
Any one-shot effects that are waiting "until [this] leaves the battlefield," such as that of Banisher Priest, won't happen when a permanent phases out.
wotc18 Jun 2021
A creature phased out by Out of Time doesn't phase in during its controller's untap step as normal.
wotc18 Jun 2021
Any continuous effects with a "for as long as" duration, such as that of Tide Shaper, ignore phased-out objects. Any such effects will expire if their conditions are no longer met after ignoring the phased-out objects.
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