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Fury of the Horde
MythicColour IDMV 7
Sorcery
You may exile two red cards from your hand rather than pay this spell's mana cost.
Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.
Card capabilities
Sorcery
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Primary formats
Eternal formats
Other printings
2 other English printingsEarliest 2006-07-21Newest 2014-09-05Cheapest priced $5.72 in CSP
Rulings (5)
wotc15 Jul 2006
Paying the alternative cost doesn’t change when you can cast the spell. A creature spell you cast this way, for example, can still only be cast during your main phase while the stack is empty.
wotc15 Jul 2006
You may pay the alternative cost rather than the card’s mana cost. Any additional costs are paid as normal.
wotc15 Jul 2006
If it’s somehow not a main phase when Fury of the Horde resolves, all it does is untap all creatures that attacked that turn. No new phases are created.
wotc15 Jul 2006
If you don’t have two cards of the right color in your hand, you can’t choose to cast the spell using the alternative cost.
wotc15 Jul 2006
You can’t exile a card from your hand to pay for itself. At the time you would pay costs, that card is on the stack, not in your hand.
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Ranked by shared capabilities, colour identity, mana value and type — never by strategic judgement.










