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Setessan Training
CommonColour IDMV 2
Enchantment — Aura
Enchant creature you control
When this Aura enters, draw a card.
Enchanted creature gets +1/+0 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)
Keywords
Enchant
Card capabilities
Card drawEnchantment
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Primary formats
Eternal formats
Other printings
1 other English printingEarliest 2020-01-24Newest 2020-01-24Cheapest priced $0.19 in THB
Rulings (1)
wotc23 Jun 2020
If the creature Setessan Training would enchant is an illegal target by the time the Aura spell resolves, the entire spell doesn't resolve. It won't enter the battlefield, so its ability won't trigger.
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Ranked by shared capabilities, colour identity, mana value and type — never by strategic judgement.
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Shares Card draw, EnchantmentOverlapping colour identity
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