No image
Ojer Pakpatiq, Deepest Epoch // Temple of Cyclical Time — back face
Back face (default printing artwork)
Current paper retail
Card Kingdom$4.49
Cardmarket€3.59
ManaPool$3.29
TCGplayer$3.31
Buylist (dealers pay)
Card Kingdom$1.80
MTGO (Cardhoarder)
retail$0.02 tix
90-day paper retail (USD)
3 providers
This printing
SetLCI
Collector #315
Released2023-11-17
Raritymythic
ArtistClint Lockwood & Viko Menezes
LanguageEN
Layouttransform
ScryfallOpen ↗

Ojer Pakpatiq, Deepest Epoch // Temple of Cyclical Time

MythicColour IDMV 4
Two-faced — transforms during play
Ojer Pakpatiq, Deepest Epoch
Legendary Creature — God
Flying
Whenever you cast an instant spell from your hand, it gains rebound. (Exile it as it resolves. At the beginning of your next upkeep, you may cast it from exile without paying its mana cost.)
When Ojer Pakpatiq dies, return it to the battlefield tapped and transformed under its owner's control with three time counters on it.
4 / 3
Temple of Cyclical Time
Land
(Transforms from Ojer Pakpatiq, Deepest Epoch.)
: Add . Remove a time counter from this land.
, : Transform this land. Activate only if it has no time counters on it and only as a sorcery.
Keywords
FlyingTransform
Card capabilities
CreatureLandLegendary creatureMana production
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Other printings
1 other English printingEarliest 2023-11-17Newest 2023-11-17Cheapest priced $4.59 in LCI
Rulings (3)
wotc10 Nov 2023
Casting the card again due to rebound's delayed triggered ability is optional. If you choose not to cast the card, or if you can't because an effect prohibits it, the card will stay exiled. You won't get another chance to cast it on a future turn. If you do cast the card, it's put into its owner's graveyard as normal once it resolves.
wotc10 Nov 2023
If a card that isn't a transforming double-faced card is a copy of Ojer Pakpatiq, Deepest Epoch, it won't return to the battlefield when it dies.
wotc10 Nov 2023
If a spell with rebound that you cast from your hand doesn't resolve for any reason, including being countered, that spell won't resolve and none of its effects will happen, including rebound. The spell will be put into its owner's graveyard and you won't get to cast it again on your next turn.