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Illustrious Wanderglyph
RareColour IDMV 5
Artifact Creature — Golem
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Other artifact creatures you control get +2/+2 as long as you have the city's blessing.
At the beginning of each upkeep, create a 1/1 colorless Gnome artifact creature token.
2 / 2
Keywords
Ascend
Card capabilities
ArtifactCreature
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Primary formats
Eternal formats
Digital formats
Other printings
1 other English printingEarliest 2023-11-17Newest 2023-11-17Cheapest priced $16.00 in LCC
Rulings (6)
wotc10 Nov 2023
If your tenth permanent enters the battlefield and then a permanent leaves the battlefield immediately afterwards (most likely due to the "legend rule" or due to being a creature with 0 toughness), you get the city's blessing before it leaves the battlefield.
wotc10 Nov 2023
If you cast a spell with ascend, you don't get the city's blessing until it resolves. Players may respond to that spell by trying to change whether you get the city's blessing.
wotc10 Nov 2023
A permanent is any object on the battlefield, including tokens and lands. Spells and emblems aren't permanents.
wotc10 Nov 2023
Ascend on a permanent isn't a triggered ability and doesn't use the stack. Players can respond to a spell that will give you your tenth permanent, but they can't respond to you getting the city's blessing once you control that tenth permanent. This means that if your tenth permanent is a land you play, players can't respond before you get the city's blessing.
wotc10 Nov 2023
Once you have the city's blessing, you have it for the rest of the game, even if you lose control of some or all of your permanents. The city's blessing isn't a permanent itself and can't be removed by any effect.
wotc10 Nov 2023
If you control ten permanents but don't control a permanent or resolving spell with ascend, you don't get the city's blessing. For example, if you control ten permanents, lose control of two, then cast Illustrious Wanderglyph, you won't have the city's blessing.
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Ranked by shared capabilities, colour identity, mana value and type — never by strategic judgement.
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