See the Unwritten
KTKKhans of Tarkir/#149/2014Mythic
Colour IDMV 6
Current paper retail
Card Kingdom$0.99
Cardmarket€0.89
ManaPool$0.15
TCGplayer$0.63
Buylist (dealers pay)
Card Kingdom$0.15
MTGO (Cardhoarder)
retail$0.02 tix
Paper retail history (USD)
3 providers
Latest $0.99High $1.79Low $0.99▼ 33.6%
Market and collecting
Market overview
$0.63TCGplayer, USD, retail, nonfoil
Latest observation: 2026-11-10
7d▲ 0.0%30d▼ 4.5%90d▲ 6.8%
90d high
$0.68
90d low
$0.59
Paper printings priced
1
Currently 1st
Cheapest paper printing
$0.63
Khans of Tarkir
- Down 4.5% over the last 30 days on TCGplayer.
- Currently 7% below its 90 day high of $0.68.
- Foil copies of this printing carry a 208% premium over nonfoil.
Find this printing on eBayView on TCGplayerAffiliate. MTGPrices may earn from qualifying eBay and TCGplayer purchases.
Collect
Play
Compare printings (1 priced)
Gameplay and rules
Sorcery
Reveal the top eight cards of your library. You may put a creature card from among them onto the battlefield. Put the rest into your graveyard.
Ferocious — If you control a creature with power 4 or greater, you may put two creature cards onto the battlefield instead of one.
Keywords
Ferocious
Card capabilities
Sorcery
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Primary formats
Eternal formats
Rulings (5)
wotc20 Sept 2014
You determine whether the ferocious ability applies before any creature cards are put onto the battlefield. If you put two creature cards onto the battlefield this way, those creatures enter the battlefield at the same time.
wotc20 Sept 2014
Because you’re not casting the creature cards, you can’t pay any additional or alternative costs. You can’t put the cards onto the battlefield face down.
wotc20 Sept 2014
If a card you put onto the battlefield this way has {X} in its mana cost, X is considered to be 0.
wotc20 Sept 2014
Ferocious abilities of instants and sorceries that don’t use the word “instead” will provide an additional effect if you control a creature with power 4 or greater as they resolve.
wotc20 Sept 2014
Some ferocious abilities that appear on instants and sorceries use the word “instead.” These spells have an upgraded effect if you control a creature with power 4 or greater as they resolve. For these, you only get the upgraded effect, not both effects.
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Ranked by shared capabilities, colour identity, mana value and type. Never by strategic judgement.
About this card
See the Unwritten
See the Unwritten is a Sorcery, with mana cost {4}{G}{G} (mana value 6).
Format legality: Commander: legal, Modern: legal, Standard: not_legal, Pioneer: legal, Legacy: legal, Pauper: not_legal.
Current headline price on TCGplayer: $0.63 (down 4.5% over 30 days).
Frequently asked
See the Unwritten FAQ
How much is See the Unwritten worth?
The current TCGplayer USD retail price for See the Unwritten is $0.63. It is down 4.5% over the last 30 days. Over 90 days it has ranged from $0.59 to $0.68.
What is the cheapest printing of See the Unwritten?
The cheapest currently priced paper printing is from Khans of Tarkir at $0.63 on TCGplayer.
What set was See the Unwritten first printed in?
The earliest English paper printing that MTGPrices tracks is from KTK #149, released 2014-09-26.
Is there a foil version of See the Unwritten?
Yes. On this printing, foil copies trade at $1.94 versus $0.63 for nonfoil, which is 208% more expensive on TCGplayer.
Is See the Unwritten legal in Commander?
Yes, See the Unwritten is currently legal in Commander per Scryfall's legality feed.
Is See the Unwritten legal in Modern?
Yes, See the Unwritten is currently legal in Modern per Scryfall's legality feed.
Is See the Unwritten legal in Standard?
See the Unwritten is not currently legal in Standard per Scryfall's legality feed.
What does See the Unwritten do?
See the Unwritten is a Sorcery with mana cost {4}{G}{G}. Its Oracle text reads: "Reveal the top eight cards of your library. You may put a creature card from among them onto the battlefield. Put the rest into your graveyard. Ferocious — If you control a creature with power 4 or greater, you may put two creature cards onto the battlefield instead of one.".









