Savage Punch
Current paper retail
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Cardmarket€0.07
ManaPool$0.15
TCGplayer$0.07
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retail$0.03 tix
90-day paper retail (USD)
3 providers
This printing
SetKTK
Collector #147
Released2014-09-26
Raritycommon
ArtistWesley Burt
LanguageEN
Layoutnormal
ScryfallOpen ↗

Savage Punch

CommonColour IDMV 2
Sorcery
Target creature you control fights target creature you don't control.
Ferocious — The creature you control gets +2/+2 until end of turn before it fights if you control a creature with power 4 or greater.
Keywords
FerociousFight
Card capabilities
Sorcery
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Other printings
3 other English printingsEarliest 2019-11-07Newest 2024-12-10Cheapest priced $0.19 in J22
Rulings (5)
wotc20 Sept 2014
If either target is an illegal target when Savage Punch tries to resolve, neither creature will deal or be dealt damage.
wotc20 Sept 2014
Ferocious abilities of instants and sorceries that don’t use the word “instead” will provide an additional effect if you control a creature with power 4 or greater as they resolve.
wotc20 Sept 2014
Some ferocious abilities that appear on instants and sorceries use the word “instead.” These spells have an upgraded effect if you control a creature with power 4 or greater as they resolve. For these, you only get the upgraded effect, not both effects.
wotc20 Sept 2014
Assuming the ferocious ability applies, if just the creature you control is an illegal target when Savage Punch tries to resolve, it won’t get +2/+2 until end of turn. If the creature you control is a legal target but the creature you don’t control isn’t, the creature you control will get +2/+2 until end of turn.
wotc20 Sept 2014
You can’t cast Savage Punch unless you target both a creature you control and a creature you don’t control.