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Niko Defies Destiny
UncommonColour IDMV 3
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — You gain 2 life for each foretold card you own in exile.
II — Add . Spend this mana only to foretell cards or cast spells that have foretell.
III — Return target card with foretell from your graveyard to your hand.
Card capabilities
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Primary formats
Eternal formats
Other printings
This is the only English printing.
Rulings (11)
wotc5 Feb 2021
Casting a foretold card from exile follows the timing rules for that card. If you foretell an instant card, you can cast it as soon as the next player’s turn. In most cases, if you foretell a card that isn’t an instant (or doesn’t have flash), you’ll have to wait until your next turn to cast it.
wotc5 Feb 2021
As a Saga enters the battlefield, its controller puts a lore counter on it. As your precombat main phase begins (immediately after your draw step), you put another lore counter on each Saga you control. Putting a lore counter on a Saga in either of these ways doesn’t use the stack.
wotc5 Feb 2021
A chapter ability doesn’t trigger if a lore counter is put on a Saga that already had a number of lore counters greater than or equal to that chapter’s number. For example, the third lore counter put on a Saga causes the chapter III ability to trigger, but chapters I and II won’t trigger again.
wotc5 Feb 2021
Each symbol on the left of a Saga’s text box represents a chapter ability. A chapter ability is a triggered ability that triggers when a lore counter that is put on the Saga causes the number of lore counters on the Saga to become equal to or greater than the ability’s chapter number. Chapter abilities are put onto the stack and may be responded to.
wotc5 Feb 2021
If multiple chapter abilities trigger at the same time, their controller puts them on the stack in any order. If any of them require targets, those targets are chosen as you put the abilities on the stack, before any of those abilities resolve.
wotc5 Feb 2021
The mana added by the chapter II ability can be spent to cast a spell that has foretell no matter where you’re casting it from. It doesn’t have to be a foretold card you’re casting from exile.
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Ranked by shared capabilities, colour identity, mana value and type — never by strategic judgement.
Shares Enchantment, Graveyard interaction, Life gainOverlapping colour identity
Shares Enchantment, Mana production, RampMV 4 vs 3
Shares Enchantment, Mana production, RampMV 4 vs 3
Shares Enchantment, Graveyard interaction, Life gainMV 3 vs 3
Shares Enchantment, Mana production, RampMV 4 vs 3
Shares Enchantment, Mana production, RampMV 2 vs 3
Shares Enchantment, Mana production, RampMV 4 vs 3
Shares Enchantment, Mana production, RampMV 2 vs 3








