Colossal Heroics
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This printing
SetJOU
Collector #118
Released2014-05-02
Rarityuncommon
ArtistSeb McKinnon
LanguageEN
Layoutnormal
ScryfallOpen ↗

Colossal Heroics

UncommonColour IDMV 3
Instant
Strive — This spell costs more to cast for each target beyond the first.
Any number of target creatures each get +2/+2 until end of turn. Untap those creatures.
Keywords
Strive
Card capabilities
Instant
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Other printings
This is the only English printing.
Rulings (9)
wotc26 Apr 2014
If all of the spell's targets are illegal when the spell tries to resolve, it won't resolve and none of its effects will happen. If one or more of its targets are legal when it tries to resolve, the spell will resolve and affect only those legal targets. It will have no effect on any illegal targets.
wotc26 Apr 2014
You choose how many targets each spell with a strive ability has and what those targets are as you cast it. It's legal to cast such a spell with no targets, although this is rarely a good idea. You can't choose the same target more than once for a single strive spell.
wotc26 Apr 2014
Colossal Heroics can target any creatures, not just ones that are tapped.
wotc26 Apr 2014
Heroic abilities will resolve before the spell that caused them to trigger.
wotc26 Apr 2014
Heroic abilities will trigger only once per spell, even if that spell targets the creature with the heroic ability multiple times.
wotc26 Apr 2014
If such a spell is copied, and the effect that copies the spell allows a player to choose new targets for the copy, the number of targets can't be changed. The player may change any number of the targets, including all of them or none of them. If, for one of the targets, the player can't choose a new legal target, then it remains unchanged (even if the current target is illegal).