Neyith of the Dire Hunt
JMPJumpstart/#30/2020Rare
Colour IDMV 4
Current paper retail
Cardmarket€8.64
ManaPool$10.42
TCGplayer$12.96
Card Kingdom$15.99
Buylist (dealers pay)
Card Kingdom$7.00
MTGO (Cardhoarder)
retail$2.74 tix
Paper retail history (USD)
3 providers
Latest $15.99High $22.99Low $15.99▼ 23.8%
Market and collecting
Market overview
$12.96TCGplayer, USD, retail, nonfoil
Latest observation: 2026-11-10
7d▼ 3.6%30d▼ 7.6%90d▼ 2.9%
90d high
$15.02
90d low
$12.22
Paper printings priced
1
Currently 1st
Cheapest paper printing
$12.96
Jumpstart
- Down 7.6% over the last 30 days on TCGplayer.
- Currently 14% below its 90 day high of $15.02.
Find this printing on eBayView on TCGplayerAffiliate. MTGPrices may earn from qualifying eBay and TCGplayer purchases.
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Play
Compare printings (1 priced)
Gameplay and rules
Legendary Creature — Human Warrior
Whenever one or more creatures you control fight or become blocked, draw a card.
At the beginning of combat on your turn, you may pay . If you do, double target creature's power until end of turn. That creature must be blocked this combat if able. ( can be paid with either or .)
3 / 3
Keywords
Double
Card capabilities
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Primary formats
Eternal formats
Rulings (8)
wotc23 Jun 2020
The defending player, not you, chooses which creature blocks the target creature.
wotc23 Jun 2020
A creature “fights” when an effect instructs it to fight. Dealing combat damage isn’t fighting.
wotc23 Jun 2020
While resolving Neyith’s last ability, you can’t pay multiple times to double a creature’s power more than once or to double more than one creature’s power.
wotc23 Jun 2020
You draw just one card as Neyith’s first ability resolves, no matter how many creatures you control fought or became blocked.
wotc23 Jun 2020
If the target creature has menace, two creatures must block it if able.
wotc23 Jun 2020
Only one creature is required to block the target creature. Other creatures may also block it and are free to block other creatures or not block at all.
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Ranked by shared capabilities, colour identity, mana value and type. Never by strategic judgement.
Shares Card draw, Creature, Legendary creatureOverlapping colour identity
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Shares Card draw, Creature, Legendary creatureOverlapping colour identity
Shares Card draw, Creature, Legendary creatureOverlapping colour identity
Shares Card draw, Creature, Legendary creatureMV 3 vs 4
About this card
Neyith of the Dire Hunt
Neyith of the Dire Hunt is a Legendary Creature — Human Warrior, with mana cost {2}{G}{G} (mana value 4).
Format legality: Commander: legal, Modern: not_legal, Standard: not_legal, Pioneer: not_legal, Legacy: legal, Pauper: not_legal.
Current headline price on TCGplayer: $12.96 (down 7.6% over 30 days).
Frequently asked
Neyith of the Dire Hunt FAQ
How much is Neyith of the Dire Hunt worth?
The current TCGplayer USD retail price for Neyith of the Dire Hunt is $12.96. It is down 7.6% over the last 30 days. Over 90 days it has ranged from $12.22 to $15.02.
What is the cheapest printing of Neyith of the Dire Hunt?
The cheapest currently priced paper printing is from Jumpstart at $12.96 on TCGplayer.
What set was Neyith of the Dire Hunt first printed in?
The earliest English paper printing that MTGPrices tracks is from JMP #30, released 2020-07-17.
Is Neyith of the Dire Hunt legal in Commander?
Yes, Neyith of the Dire Hunt is currently legal in Commander per Scryfall's legality feed.
Is Neyith of the Dire Hunt legal in Modern?
Neyith of the Dire Hunt is not currently legal in Modern per Scryfall's legality feed.
Is Neyith of the Dire Hunt legal in Standard?
Neyith of the Dire Hunt is not currently legal in Standard per Scryfall's legality feed.
What does Neyith of the Dire Hunt do?
Neyith of the Dire Hunt is a Legendary Creature — Human Warrior with mana cost {2}{G}{G}. Its Oracle text reads: "Whenever one or more creatures you control fight or become blocked, draw a card. At the beginning of combat on your turn, you may pay {2}{R/G}. If you do, double target creature's power until end of turn. That creature must be blocked this combat if able. ({R/G} can be paid with either {R} or {G}.)".







