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Yawgmoth's Will
RareReserved listColour IDMV 3
Sorcery
Until end of turn, you may play lands and cast spells from your graveyard.
If a card would be put into your graveyard from anywhere this turn, exile that card instead.
Card capabilities
Graveyard interactionSorcery
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Primary formats
Eternal formats
Digital formats
Other printings
5 other English printingsEarliest 1998-10-12Newest 2014-06-16Cheapest priced $42.46 in WC00
Rulings (7)
wotc15 Oct 2006
You cannot Suspend a card from your graveyard, only your hand.
wotc4 Oct 2004
It will exile itself since it goes to the graveyard after its effect starts.
wotc4 Oct 2004
The second ability creates a replacement effect. It applies to both costs and effects.
wotc4 Oct 2004
If you cast a Buyback spell, then there will be two effects trying to replace where the card goes. You get to choose if the Buyback returns the card to your hand or the card gets exiled.
wotc4 Oct 2004
If an effect asks you to discard a card, you can’t “discard” something that is in your graveyard. Those cards are not in your hand. Thus, Cycling abilities of cards in the graveyard can’t be activated.
wotc4 Oct 2004
To “play a card” is to either cast a spell or to put a land onto the battlefield using the main phase special action.
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Ranked by shared capabilities, colour identity, mana value and type — never by strategic judgement.
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