Back face (default printing artwork)
Current paper retail
Card Kingdom$2.99
Cardmarket€3.49
ManaPool$3.09
TCGplayer$4.06
Buylist (dealers pay)
Card Kingdom$1.35
MTGO (Cardhoarder)
retail$0.02 tix
90-day paper retail (USD)
3 providers
Cecil, Dark Knight // Cecil, Redeemed Paladin
RareColour IDMV 1
Two-faced — transforms during play
Cecil, Dark Knight
Legendary Creature — Human Knight
Deathtouch
Darkness — Whenever Cecil deals damage, you lose that much life. Then if your life total is less than or equal to half your starting life total, untap Cecil and transform it.
2 / 3
Cecil, Redeemed Paladin
Legendary Creature — Human Knight
Lifelink
Protect — Whenever Cecil attacks, other attacking creatures gain indestructible until end of turn.
4 / 4
Keywords
LifelinkProtectTransformDarknessDeathtouch
Card capabilities
CreatureLegendary creature
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Primary formats
Eternal formats
Other printings
4 other English printingsEarliest 2025-06-13Newest 2025-06-13Cheapest priced $1.23 in FIN
Rulings (9)
wotc6 Jun 2025
If Cecil, Dark Knight is dealt lethal damage at the same time it deals damage (probably because it blocked or became blocked), its last ability will still trigger. You'll still lose life, but you won't untap or transform Cecil, Dark Knight because it won't be on the battlefield anymore.
wotc6 Jun 2025
In the Commander variant, a double-faced card's color identity is determined by the mana costs and mana symbols in the rules text of both faces combined. If either face has a color indicator or basic land type, those are also considered. For example, Cecil, Dark Knight's color identity is black and white, since its front face is black and its back face has a white color indicator.
wotc6 Jun 2025
A nonmodal double-faced card enters with its front face up by default, unless a spell or ability instructs you to put it onto the battlefield transformed or allows you to cast it transformed, in which case it enters with its back face up.
wotc6 Jun 2025
The mana value of a nonmodal double-faced card is the mana value of its front face, no matter which face is up.
wotc6 Jun 2025
Each face of a nonmodal double-faced card has its own set of characteristics: name, types, subtypes, abilities, and so on. While a nonmodal double-faced permanent is on the battlefield, consider only the characteristics of the face that's currently up. The other set of characteristics is ignored.
wotc6 Jun 2025
Each nonmodal double-faced card in this release is cast face up. In every zone other than the battlefield, consider only the characteristics of its front face. If it is on the battlefield, consider only the characteristics of the face that's up; the other face's characteristics are ignored.
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