Summon: Bahamut
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This printing
SetFIN
Collector #356
Released2025-06-13
Raritymythic
ArtistKota Nakatsubo
LanguageEN
Layoutsaga
AttributesBorderless
ScryfallOpen ↗

Summon: Bahamut

MythicMV 9
Enchantment Creature — Saga Dragon
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
I, II — Destroy up to one target nonland permanent.
III — Draw two cards.
IV — Mega Flare — This creature deals damage equal to the total mana value of other permanents you control to each opponent.
Flying
9 / 9
Keywords
Flying
Card capabilities
Card drawCreatureEnchantment
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Other printings
2 other English printingsEarliest 2025-06-13Newest 2025-06-13Cheapest priced $21.85 in FIN
Rulings (12)
wotc6 Jun 2025
A chapter ability doesn't trigger if a lore counter is put on a Saga that already had a number of lore counters greater than or equal to that chapter's number. For example, the third lore counter put on a Saga causes the chapter III ability to trigger, but chapters I and II won't trigger again.
wotc6 Jun 2025
The mana value of a nonmodal double-faced permanent is the mana value of its front face, no matter which face is up.
wotc6 Jun 2025
Saga creatures have two sections to their text boxes. The first section, above the type line, contains their chapter abilities, and the second section, below the type line, contains any other abilities (or italicized flavor text). Any abilities in the latter section aren't chapter abilities and apply no matter how many lore counters are on the creature.
wotc6 Jun 2025
Use the total mana value of other permanents you control as Summon: Bahamut's fourth chapter ability resolves to determine how much damage is dealt.
wotc6 Jun 2025
If a permanent you control has {X} in its mana cost, X is 0 for the purpose of determining its mana value.
wotc6 Jun 2025
Once the number of lore counters on a Saga is greater than or equal to the greatest number among its chapter abilities, the Saga's controller sacrifices it as soon as its chapter ability has left the stack, most likely by resolving or being countered. This state-based action doesn't use the stack.