Divine Resilience
FDNFoundations/#10/2024Uncommon
Colour IDMV 1
Current paper retail
Card Kingdom$0.35
Cardmarket€0.13
ManaPool$0.15
TCGplayer$0.24
Buylist (dealers pay)
Card Kingdom$0.02
MTGO (Cardhoarder)
retail$0.03 tix
Paper retail history (USD)
3 providers
Latest $0.35High $0.69Low $0.35▼ 49.3%
Market and collecting
Market overview
$0.24TCGplayer, USD, retail, nonfoil
Latest observation: 2026-11-10
7d▼ 11.1%30d▼ 11.1%90d▼ 4.0%
90d high
$0.31
90d low
$0.20
Paper printings priced
1
Currently 1st
Cheapest paper printing
$0.24
Foundations
- Down 11.1% over the last 30 days on TCGplayer.
- Currently 23% below its 90 day high of $0.31.
- Foil copies of this printing carry a 29% premium over nonfoil.
Find this printing on eBayView on TCGplayerAffiliate. MTGPrices may earn from qualifying eBay and TCGplayer purchases.
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Play
Compare printings (1 priced)
Gameplay and rules
Instant
Kicker (You may pay an additional as you cast this spell.)
Target creature you control gains indestructible until end of turn. If this spell was kicked, instead any number of target creatures you control gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
Keywords
Kicker
Card capabilities
Instant
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Primary formats
Eternal formats
Rulings (6)
wotc8 Nov 2024
To determine a spell's total cost, start with the mana cost (or an alternative cost if another card's effect allows you to pay one instead), add any cost increases (such as kicker), then apply any cost reductions. The spell's mana value remains unchanged, no matter what the total cost to cast it was.
wotc8 Nov 2024
If you copy a kicked spell on the stack, the copy is also kicked. If the copied spell is a permanent spell, the token the copy of that spell becomes when it enters is also kicked.
wotc8 Nov 2024
If you put a permanent with a kicker ability onto the battlefield without casting it, you can't kick it.
wotc8 Nov 2024
If a card or token enters as a copy of a permanent, the new permanent isn't kicked, even if the original was.
wotc8 Nov 2024
If a spell's kicker cost was paid, the spell is "kicked."
wotc8 Nov 2024
The kicker ability doesn't let you pay a kicker cost more than once.
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Ranked by shared capabilities, colour identity, mana value and type. Never by strategic judgement.
About this card
Divine Resilience
Divine Resilience is an Instant, with mana cost {W} (mana value 1).
Format legality: Commander: legal, Modern: legal, Standard: legal, Pioneer: legal, Legacy: legal, Pauper: not_legal.
Current headline price on TCGplayer: $0.24 (down 11.1% over 30 days).
Frequently asked
Divine Resilience FAQ
How much is Divine Resilience worth?
The current TCGplayer USD retail price for Divine Resilience is $0.24. It is down 11.1% over the last 30 days. Over 90 days it has ranged from $0.20 to $0.31.
What is the cheapest printing of Divine Resilience?
The cheapest currently priced paper printing is from Foundations at $0.24 on TCGplayer.
What set was Divine Resilience first printed in?
The earliest English paper printing that MTGPrices tracks is from FDN #10, released 2024-11-15.
Is there a foil version of Divine Resilience?
Yes. On this printing, foil copies trade at $0.31 versus $0.24 for nonfoil, which is 29% more expensive on TCGplayer.
Is Divine Resilience legal in Commander?
Yes, Divine Resilience is currently legal in Commander per Scryfall's legality feed.
Is Divine Resilience legal in Modern?
Yes, Divine Resilience is currently legal in Modern per Scryfall's legality feed.
Is Divine Resilience legal in Standard?
Yes, Divine Resilience is currently legal in Standard per Scryfall's legality feed.
What does Divine Resilience do?
Divine Resilience is an Instant with mana cost {W}. Its Oracle text reads: "Kicker {2}{W} (You may pay an additional {2}{W} as you cast this spell.) Target creature you control gains indestructible until end of turn. If this spell was kicked, instead any number of target creatures you control gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)".









