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Sanity Grinding
RareColour IDMV 3
Sorcery
Chroma — Reveal the top ten cards of your library. For each blue mana symbol in the mana costs of the revealed cards, target opponent mills a card. Then put the cards you revealed this way on the bottom of your library in any order.
Keywords
ChromaMill
Card capabilities
Sorcery
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Primary formats
Eternal formats
Digital formats
Other printings
This is the only English printing.
Rulings (3)
wotc1 Aug 2008
Chroma abilities check only mana costs, which are found in a card’s upper right corner. They don’t count mana symbols that appear in a card’s text box.
wotc1 Aug 2008
If there are fewer than ten cards in your library, reveal them all. For each blue mana symbol in those cards’ mana costs, the targeted opponent puts the top card of their library into their graveyard. Then you reorder your entire library as you choose.
wotc1 Aug 2008
Chroma abilities count hybrid mana symbols of the appropriate color. For example, a card with mana cost {3}{U/R}{U/R} has two red mana symbols in its mana cost.
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Ranked by shared capabilities, colour identity, mana value and type — never by strategic judgement.







