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Deity of Scars
RareColour IDMV 5
Creature — Spirit Avatar
Trample
This creature enters with two -1/-1 counters on it.
, Remove a -1/-1 counter from this creature: Regenerate this creature.
7 / 7
Keywords
RegenerateTrample
Card capabilities
Creature
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Primary formats
Eternal formats
Digital formats
Other printings
This is the only English printing.
Rulings (3)
wotc1 Aug 2008
Removing a -1/-1 counter from Deity of Scars is a cost of activating its activated ability. You can't activate the ability if there are no -1/-1 counters on Deity of Scars.
wotc1 Aug 2008
Deity of Scars's ability causes it to have more toughness when you activate the ability (as a result of losing a -1/-1 counter) and then puts a regeneration shield on it when the ability resolves. If you activate the ability in advance of Deity of Scars being dealt 5 damage, for example, Deity of Scars will be 6/6 before the damage is dealt to it. It won't use the regeneration shield unless it's dealt more damage that turn.
wotc1 Aug 2008
You can pay {B/G} and remove a -1/-1 counter to activate the ability any time you want. Deity of Scars doesn't need to be in danger of being destroyed.
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