Illusory Gains
Current paper retail
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This printing
SetDTK
Collector #59
Released2015-03-27
Rarityrare
ArtistKev Walker
LanguageEN
Layoutnormal
ScryfallOpen ↗

Illusory Gains

RareColour IDMV 5
Enchantment — Aura
Enchant creature
You control enchanted creature.
Whenever a creature an opponent controls enters, attach this Aura to that creature.
Keywords
Enchant
Card capabilities
Enchantment
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Other printings
This is the only English printing.
Rulings (4)
wotc25 Feb 2015
Illusory Gains's last ability is mandatory. You can't choose to have Illusory Gains not move.
wotc25 Feb 2015
The last ability of Illusory Gains doesn't target the new creature. It will become attached to that creature even if that creature has hexproof or shroud.
wotc25 Feb 2015
If multiple creatures enter the battlefield under an opponent's control at the same time, Illusory Gains will trigger for each of them. You may put these abilities on the stack in any order. As each resolves, you'll briefly gain control of the associated creature. The last one to resolve determines which one you'll ultimately control.
wotc25 Feb 2015
If Illusory Gains can't legally enchant the creature that enters the battlefield (perhaps because it has protection from blue), it remains where it is. You retain control of the creature it's currently enchanting.