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Fear of Abduction
UncommonColour IDMV 6
Enchantment Creature — Nightmare
As an additional cost to cast this spell, exile a creature you control.
Flying
When this creature enters, exile target creature an opponent controls.
When this creature leaves the battlefield, put each card exiled with it into its owner's hand.
5 / 5
Keywords
Flying
Card capabilities
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Primary formats
Eternal formats
Other printings
This is the only English printing.
Rulings (2)
wotc20 Sept 2024
If Fear of Abduction leaves the battlefield before its third ability resolves, the ability still exiles the target creature.
wotc20 Sept 2024
If there are no exiled cards when Fear of Abduction's last ability resolves (most likely because its third ability hasn't resolved yet), the ability won't do anything.
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