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Midnight Mayhem
UncommonColour IDMV 4
Sorcery
Create three 1/1 red Gremlin creature tokens. Gremlins you control gain menace, lifelink, and haste until end of turn. (A creature with menace can't be blocked except by two or more creatures.)
Card capabilities
Sorcery
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Primary formats
Eternal formats
Other printings
This is the only English printing.
Rulings (1)
wotc20 Sept 2024
Midnight Mayhem affects only Gremlins you control at the time it resolves, including the Gremlin tokens it creates. Gremlins you begin to control later in the turn won't gain menace, lifelink, or haste.
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Ranked by shared capabilities, colour identity, mana value and type — never by strategic judgement.
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