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House Cartographer
UncommonColour IDMV 2
Creature — Human Scout Survivor
Survival — At the beginning of your second main phase, if this creature is tapped, reveal cards from the top of your library until you reveal a land card. Put that card into your hand and the rest on the bottom of your library in a random order.
2 / 2
Keywords
Survival
Card capabilities
Creature
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Primary formats
Eternal formats
Other printings
This is the only English printing.
Rulings (5)
wotc20 Sept 2024
Survival abilities (and other abilities that trigger at the beginning of your second main phase) will trigger at the beginning of the second main phase you take in a turn. They won't trigger during your third, fourth, or other additional main phases in a single turn, if effects somehow cause you to have more than two main phases.
wotc20 Sept 2024
If a creature with a survival ability isn't tapped when your second main phase begins, the ability won't trigger at all. You won't be able to tap it during your second main phase in time to have that ability trigger.
wotc20 Sept 2024
If a creature's survival ability triggers but that creature is untapped when the ability begins to resolve, that ability won't do anything.
wotc20 Sept 2024
If you reveal your entire library and don't reveal a land card, you'll put all revealed cards back in a random order. Since you were never instructed to shuffle your library, abilities that trigger whenever a player shuffles their library won't trigger.
wotc20 Sept 2024
If a creature's survival ability triggers but the creature leaves the battlefield before the ability resolves, use its tapped or untapped status as it last existed on the battlefield to determine whether or not the ability will do anything.
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Ranked by shared capabilities, colour identity, mana value and type — never by strategic judgement.







