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Season of the Witch
RareReserved listColour IDMV 3
Enchantment
At the beginning of your upkeep, sacrifice this enchantment unless you pay 2 life.
At the beginning of the end step, destroy all untapped creatures that didn't attack this turn, except for creatures that couldn't attack.
Card capabilities
Enchantment
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Primary formats
Eternal formats
Digital formats
Other printings
This is the only English printing.
Rulings (2)
wotc20 Sept 2013
A creature won’t be destroyed if it was unable to attack that turn, even if you had a way to enable it to attack. For example, a creature that had summoning sickness wouldn’t be destroyed even if you had a way to give it haste.
wotc20 Sept 2013
At the beginning of every end step, regardless of whose turn it is, the second ability triggers. When it resolves every creature that could have been declared as an attacker during that turn’s Declare Attackers Step but wasn’t will be destroyed.
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Ranked by shared capabilities, colour identity, mana value and type — never by strategic judgement.
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