Cultivator's Caravan
Current paper retail
Card Kingdom$0.49
Cardmarket€0.17
ManaPool$0.15
TCGplayer$0.30
MTGO (Cardhoarder)
retail$0.07 tix
90-day paper retail (USD)
3 providers
This printing
SetDRC
Collector #127
Released2025-02-14
Rarityrare
ArtistMark Zug
LanguageEN
Layoutnormal
AttributesReprint
ScryfallOpen ↗

Cultivator's Caravan

RareMV 3
Artifact — Vehicle
: Add one mana of any color.
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
5 / 5
Keywords
Crew
Card capabilities
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Other printings
Rulings (13)
wotc29 Sept 2017
You may tap more creatures than necessary to activate a crew ability.
wotc29 Sept 2017
Once a Vehicle becomes a creature, it behaves exactly like any other artifact creature. It can't attack unless you've controlled it continuously since your turn began, it can block if it's untapped, it can be tapped to pay a Vehicle's crew cost, and so on.
wotc29 Sept 2017
If an effect causes a Vehicle to become an artifact creature with a specified power and toughness, that effect overwrites the Vehicle's printed power and toughness.
wotc29 Sept 2017
Any untapped creature you control can be tapped to pay a crew cost, even one that just came under your control.
wotc29 Sept 2017
You may activate a crew ability of a Vehicle even if it's already an artifact creature. Doing so has no effect on the Vehicle. It doesn't change its power and toughness.
wotc29 Sept 2017
Vehicle is an artifact type, not a creature type. A Vehicle that's crewed won't normally have any creature type.