Hour of Victory
Current paper retail
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Cardmarket€0.08
ManaPool$0.15
TCGplayer$0.24
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retail$0.03 tix
90-day paper retail (USD)
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This printing
SetDFT
Collector #91
Released2025-02-14
Rarityuncommon
ArtistAaron Miller
LanguageEN
Layoutnormal
ScryfallOpen ↗

Hour of Victory

UncommonColour IDMV 3
Enchantment
Start your engines!
When this enchantment enters, create a 2/2 black Zombie creature token.
Max speed — , Sacrifice this enchantment: Search your library for a card, put it into your hand, then shuffle. Activate only as a sorcery.
Keywords
Max speedStart your engines!
Card capabilities
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Other printings
This is the only English printing.
Rulings (6)
wotc7 Feb 2025
If an effect needs to know what a player’s speed is and that player doesn’t have a speed, their speed is considered 0.
wotc7 Feb 2025
Your speed doesn’t change until a spell or ability says so, such as the inherent triggered ability that cares about opponents losing life during your turn. Notably, losing control of permanents with start your engines! doesn’t affect your speed.
wotc7 Feb 2025
Each player tracks their speed (or lack thereof) separately. Increasing your speed has no effect on whether another player has speed.
wotc7 Feb 2025
A player “has max speed” if their speed is 4.
wotc7 Feb 2025
“Max speed — [ability]” means “As long as you have max speed, this object has [ability].” If the granted ability functions in a zone other than the battlefield, the max speed ability does too.
wotc7 Feb 2025
Start your engines! isn’t a triggered ability. Increasing your speed to 1 is something that happens as a state-based action as soon as you control a permanent with the ability. Notably, this includes gaining control of a permanent with the ability that another player controls.