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Endrider Spikespitter
UncommonColour IDMV 4
Creature — Human Mercenary
Reach
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)
Max speed — At the beginning of your upkeep, exile the top card of your library. You may play that card this turn.
3 / 4
Keywords
ReachMax speedStart your engines!
Card capabilities
CreatureExile effect
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Primary formats
Eternal formats
Other printings
This is the only English printing.
Rulings (7)
wotc7 Feb 2025
If an effect needs to know what a player’s speed is and that player doesn’t have a speed, their speed is considered 0.
wotc7 Feb 2025
Your speed doesn’t change until a spell or ability says so, such as the inherent triggered ability that cares about opponents losing life during your turn. Notably, losing control of permanents with start your engines! doesn’t affect your speed.
wotc7 Feb 2025
Each player tracks their speed (or lack thereof) separately. Increasing your speed has no effect on whether another player has speed.
wotc7 Feb 2025
A player “has max speed” if their speed is 4.
wotc7 Feb 2025
“Max speed — [ability]” means “As long as you have max speed, this object has [ability].” If the granted ability functions in a zone other than the battlefield, the max speed ability does too.
wotc7 Feb 2025
You must pay all costs and follow all normal timing rules for cards you play using this creature’s last ability.
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Ranked by shared capabilities, colour identity, mana value and type — never by strategic judgement.







