Hell's Thunder
DDNDuel Decks: Speed vs. Cunning/#10/2014RareReprint
Colour IDMV 3
Current paper retail
Card Kingdom$0.49
Cardmarket€0.22
ManaPool$0.15
TCGplayer$0.35
Buylist (dealers pay)
Card Kingdom$0.03
Paper retail history (USD)
3 providers
Latest $0.49High $0.49Low $0.49▲ 0.0%
Market and collecting
Market overview
$0.35TCGplayer, USD, retail, nonfoil
Latest observation: 2026-11-08
7d▼ 10.3%30d▼ 10.3%90d▲ 52.2%
90d high
$0.42
90d low
$0.23
Paper printings priced
3
Currently 1st
Cheapest paper printing
$0.35
Duel Decks: Speed vs. Cunning
- Down 10.3% over the last 30 days on TCGplayer.
- Currently 17% below its 90 day high of $0.42.
- This is the cheapest paper printing of the card currently priced (3 priced in total).
Find this printing on eBayView on TCGplayerAffiliate. MTGPrices may earn from qualifying eBay and TCGplayer purchases.
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Compare printings (3 priced)
Gameplay and rules
Creature — Elemental
Flying, haste
At the beginning of the end step, sacrifice this creature.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
4 / 4
Keywords
FlyingUnearthHaste
Card capabilities
CreatureGraveyard interaction
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Primary formats
Eternal formats
Digital formats
Rulings (5)
wotc1 Oct 2008
Activating a creature card’s unearth ability isn’t the same as casting the creature card. The unearth ability is put on the stack, but the creature card is not. Spells and abilities that interact with activated abilities (such as Stifle) will interact with unearth, but spells and abilities that interact with spells (such as Remove Soul) will not.
wotc1 Oct 2008
If a creature returned to the battlefield with unearth would leave the battlefield for any reason, it’s exiled instead — unless the spell or ability that’s causing the creature to leave the battlefield is actually trying to exile it! In that case, it succeeds at exiling it. If it later returns the creature card to the battlefield (as Oblivion Ring or Flickerwisp might, for example), the creature card will return to the battlefield as a new object with no relation to its previous existence. The unearth effect will no longer apply to it.
wotc1 Oct 2008
If you activate a card’s unearth ability but that card is removed from your graveyard before the ability resolves, that unearth ability will resolve and do nothing.
wotc1 Oct 2008
At the beginning of the end step, a creature returned to the battlefield with unearth is exiled. This is a delayed triggered ability, and it can be countered by effects such as Stifle or Voidslime that counter triggered abilities. If the ability is countered, the creature will stay on the battlefield and the delayed trigger won’t trigger again. However, the replacement effect will still exile the creature when it eventually leaves the battlefield.
wotc1 Oct 2008
Unearth grants haste to the creature that’s returned to the battlefield. However, neither of the “exile” abilities is granted to that creature. If that creature loses all its abilities, it will still be exiled at the beginning of the end step, and if it would leave the battlefield, it is still exiled instead.
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Ranked by shared capabilities, colour identity, mana value and type. Never by strategic judgement.
Shares Creature, Graveyard interactionSame colour identity
Shares Creature, Graveyard interactionSame colour identity
Shares CreatureSame colour identity
Shares Creature, Graveyard interactionMV 4 vs 3
Shares Creature, Graveyard interactionMV 2 vs 3
Shares Creature, Graveyard interactionOverlapping colour identity
Shares Creature, Graveyard interactionMV 4 vs 3
Shares Creature, Graveyard interactionMV 3 vs 3
About this card
Hell's Thunder
Hell's Thunder is a Creature — Elemental, with mana cost {1}{R}{R} (mana value 3). Printed 3 times across MTG sets.
Format legality: Commander: legal, Modern: legal, Standard: not_legal, Pioneer: not_legal, Legacy: legal, Pauper: not_legal.
Current headline price on TCGplayer: $0.35 (down 10.3% over 30 days).
Frequently asked
Hell's Thunder FAQ
How much is Hell's Thunder worth?
The current TCGplayer USD retail price for Hell's Thunder is $0.35. It is down 10.3% over the last 30 days. Over 90 days it has ranged from $0.23 to $0.42.
What is the cheapest printing of Hell's Thunder?
The cheapest currently priced paper printing is from Duel Decks: Speed vs. Cunning at $0.35 on TCGplayer.
What is the most expensive printing of Hell's Thunder?
The most expensive currently priced paper printing is from The List at $0.37 on TCGplayer.
How many printings of Hell's Thunder are there?
Hell's Thunder has been printed 3 times in English paper sets that MTGPrices tracks.
What set was Hell's Thunder first printed in?
The earliest English paper printing that MTGPrices tracks is from ALA #103, released 2008-10-03.
What is the newest printing of Hell's Thunder?
The most recent English paper printing that MTGPrices tracks is from PLST #ALA-103, released 2020-09-01.
Is Hell's Thunder legal in Commander?
Yes, Hell's Thunder is currently legal in Commander per Scryfall's legality feed.
Is Hell's Thunder legal in Modern?
Yes, Hell's Thunder is currently legal in Modern per Scryfall's legality feed.










