Celestial Crusader
Current paper retail
Card Kingdom$0.35
Cardmarket€0.15
ManaPool$0.19
TCGplayer$0.33
MTGO (Cardhoarder)
retail$0.06 tix
90-day paper retail (USD)
3 providers
This printing
SetDDF
Collector #14
Released2010-09-03
Rarityuncommon
ArtistJim Murray
LanguageEN
Layoutnormal
AttributesReprint
ScryfallOpen ↗

Celestial Crusader

UncommonColour IDMV 4
Creature — Spirit
Flash
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Flying
Other white creatures get +1/+1.
2 / 2
Keywords
FlyingFlashSplit second
Card capabilities
Creature
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Other printings
4 other English printingsEarliest 2006-10-06Newest 2021-03-19Cheapest priced $0.12 in TSP
Rulings (7)
wotc19 Mar 2021
After a spell with split second resolves (or otherwise leaves the stack), players may again cast spells and activate abilities before the next object on the stack resolves.
wotc19 Mar 2021
If the resolution of a triggered ability involves casting a spell, that spell can't be cast if a spell with split second is on the stack.
wotc19 Mar 2021
Players still get priority while a card with split second is on the stack; their options are just limited to mana abilities and certain special actions.
wotc19 Mar 2021
Split second doesn't stop triggered abilities from triggering, such as that of Chalice of the Void. If one does, its controller puts it on the stack and chooses targets for it, if any. Those abilities will resolve as normal.
wotc19 Mar 2021
Because damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to a white creature may become lethal if Celestial Crusader leaves the battlefield during that turn.
wotc19 Mar 2021
Casting a spell with split second won't affect spells and abilities that are already on the stack.