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Double Stroke
UncommonMV 0
Conspiracy
Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly choose a card name. You may turn this conspiracy face up any time and reveal that name.)
Whenever you cast an instant or sorcery spell with the chosen name, you may copy it. You may choose new targets for the copy.
Keywords
Hidden agenda
Format legality
Primary formats
Eternal formats
Digital formats
Other printings
This is the only English printing.
Rulings (21)
wotc23 Aug 2016
There are several ways to secretly name a card, including writing the name on a piece of paper that's kept with the face-down conspiracy. If you have multiple face-down conspiracies, you may name a different card for each one. It's important that each named card is clearly associated with only one of the conspiracies.
wotc23 Aug 2016
A conspiracy's static and triggered abilities function as long as that conspiracy is face-up in the command zone.
wotc23 Aug 2016
You don't have to play with any conspiracy you draft. However, you have only one opportunity to put conspiracies into the command zone, as the game begins. You can't put conspiracies into the command zone after this point.
wotc23 Aug 2016
A conspiracy doesn't count as a card in your deck for purposes of meeting minimum deck size requirements. (In most drafts, the minimum deck size is 40 cards.)
wotc23 Aug 2016
Conspiracies are colorless, have no mana cost, and can't be cast as spells.
wotc23 Aug 2016
You name the card as the game begins, as you put the conspiracy into the command zone, not as you turn the face-down conspiracy face up.
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