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Bite of the Black Rose
UncommonColour IDMV 4
Sorcery
Will of the council — Starting with you, each player votes for sickness or psychosis. If sickness gets more votes, creatures your opponents control get -2/-2 until end of turn. If psychosis gets more votes or the vote is tied, each opponent discards two cards.
Keywords
Will of the council
Card capabilities
DiscardSorcery
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Primary formats
Eternal formats
Digital formats
Other printings
This is the only English printing.
Rulings (6)
wotc29 May 2014
You must vote for one of the available options. You can't abstain.
wotc29 May 2014
The phrase "the vote is tied" refers only to when there is more than one choice that received the most votes. For example, if a 5-player vote from among three different choices ends 3 votes to 1 vote to 1 vote, the vote isn't tied.
wotc29 May 2014
The effect will be the same for all your opponents, no matter how they voted.
wotc29 May 2014
Players can't do anything after they finish voting but before the spell or ability that included the vote finishes resolving.
wotc29 May 2014
Because the votes are cast in turn order, each player will know the votes of players who voted beforehand.
wotc29 May 2014
No player votes until the spell or ability resolves. Any responses to that spell or ability must be made without knowing the outcome of the vote.
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Ranked by shared capabilities, colour identity, mana value and type — never by strategic judgement.
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Shares Discard, SorcerySame colour identity
Shares Discard, SorcerySame colour identity
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Shares Discard, SorceryMV 4 vs 4
Shares Discard, SorceryOverlapping colour identity








