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The Scarab God
MythicColour IDMV 5
Legendary Creature — God
At the beginning of your upkeep, each opponent loses X life and you scry X, where X is the number of Zombies you control.
: Exile target creature card from a graveyard. Create a token that's a copy of it, except it's a 4/4 black Zombie.
When The Scarab God dies, return it to its owner's hand at the beginning of the next end step.
5 / 5
Keywords
Scry
Card capabilities
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Primary formats
Eternal formats
Other printings
9 other English printingsEarliest 2017-04-28Newest 2026-11-09Cheapest priced $2.94 in DRC
Rulings (4)
wotc7 Aug 2020
The number of Zombies you control is counted as The Scarab God's first ability resolves. Players can try to change that number in response to the ability (perhaps by activating its second ability).
wotc7 Aug 2020
In a Two-Headed Giant game, The Scarab God's first ability causes the opposing team to lose life equal to twice the number of Zombies you control, although you scry only equal to the number of Zombies you control.
wotc14 Jul 2017
The “next end step” refers to the next end step that occurs, not the end step of the next turn. If this creature dies before a turn's end step (for example, during combat), it will be returned to its owner's hand at the beginning of that turn's end step.
wotc14 Jul 2017
If this creature dies but leaves your graveyard before the next end step, it will remain in its new zone.
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