Heliod, Sun-Crowned
Current paper retail
Card Kingdom$29.99
Cardmarket€23.03
ManaPool$23.64
TCGplayer$25.15
Buylist (dealers pay)
Card Kingdom$12.00
90-day paper retail (USD)
3 providers
This printing
SetCMM
Collector #462
Released2023-08-04
Raritymythic
ArtistLius Lasahido
LanguageEN
Layoutnormal
AttributesReprint
ScryfallOpen ↗

Heliod, Sun-Crowned

MythicColour IDMV 3
Legendary Enchantment Creature — God
Indestructible
As long as your devotion to white is less than five, Heliod isn't a creature.
Whenever you gain life, put a +1/+1 counter on target creature or enchantment you control.
: Another target creature gains lifelink until end of turn.
5 / 5
Keywords
Indestructible
Card capabilities
CreatureEnchantmentLegendary creatureProtection
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Other printings
Rulings (20)
wotc28 Jul 2023
Each creature with lifelink dealing combat damage causes a separate life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, Heliod's ability will trigger twice. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, planeswalkers, and/or battles at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.
wotc24 Jan 2020
The abilities of Gods function as long as they're on the battlefield, regardless of whether they're creatures.
wotc24 Jan 2020
Colorless and generic mana symbols ({C}, {0}, {1}, {2}, {X}, and so on) in mana costs of permanents you control don't count toward your devotion to any color.
wotc24 Jan 2020
If a God stops being a creature, it loses the type creature and the creature type God. It continues to be a legendary enchantment.
wotc24 Jan 2020
If a God is attacking or blocking and it stops being a creature, it will be removed from combat. It won't rejoin combat if it resumes being a creature later during that combat.
wotc24 Jan 2020
Counters put on a God remain on it while it's not a creature, even if they have no effect.
Ranked by shared capabilities, colour identity, mana value and type — never by strategic judgement.