Maro's Gone Nuts
CMB2Mystery Booster Playtest Cards 2021/#81/2021RareReprint
Colour IDMV 2
Current paper retail
Card Kingdom$0.35
Cardmarket€0.29
TCGplayer$0.27
ManaPool$0.31
Buylist (dealers pay)
Card Kingdom$0.01
Paper retail history (USD)
3 providers
Latest $0.35High $0.35Low $0.35▲ 0.0%
Market and collecting
Market overview
$0.27TCGplayer, USD, retail, nonfoil
Latest observation: 2026-11-10
7d▲ 0.0%30d▼ 3.6%90d▼ 10.0%
90d high
$0.31
90d low
$0.27
Paper printings priced
2
Currently 1st
Cheapest paper printing
$0.27
Mystery Booster Playtest Cards 2021
- Down 3.6% over the last 30 days on TCGplayer.
- Currently 13% below its 90 day high of $0.31.
- This is the cheapest paper printing of the card currently priced (2 priced in total).
Find this printing on eBayView on TCGplayerAffiliate. MTGPrices may earn from qualifying eBay and TCGplayer purchases.
Collect
Play
Compare printings (2 priced)
Gameplay and rules
Enchantment
Double any effect that doubles. (It quadruples.)
Keywords
Double
Card capabilities
Enchantment
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Primary formats
Eternal formats
Digital formats
Rulings (4)
wotc12 Nov 2019
An effect “doubles” if it instructs a player to double something, or if it replaces an event with “double that much,” “twice as many,” or similar.
wotc12 Nov 2019
Double strike isn’t an effect, so it’s not doubled.
wotc12 Nov 2019
An effect that increases something by a specific amount (such as the first ability of Jaya, Venerated Firemage) isn’t doubling, even if the result is double the normal result.
wotc12 Nov 2019
If two Maro’s Gone Nuts are on the battlefield, effects that double instead octuple. If three are on the battlefield, effects that double instead sexdecuple, and so on.
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Ranked by shared capabilities, colour identity, mana value and type. Never by strategic judgement.
Shares EnchantmentSame colour identity
Shares EnchantmentSame colour identity
Shares EnchantmentSame colour identity
Shares EnchantmentSame colour identity
Shares EnchantmentSame colour identity
Shares EnchantmentSame colour identity
Shares EnchantmentSame colour identity
Shares EnchantmentSame colour identity
About this card
Maro's Gone Nuts
Maro's Gone Nuts is an Enchantment, with mana cost {G}{G} (mana value 2). Printed 2 times across MTG sets.
Format legality: Commander: not_legal, Modern: not_legal, Standard: not_legal, Pioneer: not_legal, Legacy: not_legal, Pauper: not_legal.
Current headline price on TCGplayer: $0.27 (down 3.6% over 30 days).
Frequently asked
Maro's Gone Nuts FAQ
How much is Maro's Gone Nuts worth?
The current TCGplayer USD retail price for Maro's Gone Nuts is $0.27. It is down 3.6% over the last 30 days. Over 90 days it has ranged from $0.27 to $0.31.
What is the cheapest printing of Maro's Gone Nuts?
The cheapest currently priced paper printing is from Mystery Booster Playtest Cards 2021 at $0.27 on TCGplayer.
What is the most expensive printing of Maro's Gone Nuts?
The most expensive currently priced paper printing is from Mystery Booster Playtest Cards 2019 at $0.57 on TCGplayer.
How many printings of Maro's Gone Nuts are there?
Maro's Gone Nuts has been printed 2 times in English paper sets that MTGPrices tracks.
What set was Maro's Gone Nuts first printed in?
The earliest English paper printing that MTGPrices tracks is from CMB1 #81, released 2019-11-07.
What is the newest printing of Maro's Gone Nuts?
The most recent English paper printing that MTGPrices tracks is from CMB2 #81, released 2021-08-20.
Is Maro's Gone Nuts legal in Commander?
Maro's Gone Nuts is not currently legal in Commander per Scryfall's legality feed.
Is Maro's Gone Nuts legal in Modern?
Maro's Gone Nuts is not currently legal in Modern per Scryfall's legality feed.










