Maro's Gone Nuts
Current paper retail
ManaPool$0.31
Card Kingdom$0.35
Cardmarket€0.25
TCGplayer$0.30
Buylist (dealers pay)
Card Kingdom$0.02
90-day paper retail (USD)
3 providers
This printing
SetCMB2
Collector #81
Released2021-08-20
Rarityrare
ArtistMark Rosewater
LanguageEN
Layoutnormal
AttributesReprint
ScryfallOpen ↗

Maro's Gone Nuts

RareColour IDMV 2
Enchantment
Double any effect that doubles. (It quadruples.)
Keywords
Double
Card capabilities
Enchantment
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Other printings
1 other English printingEarliest 2019-11-07Newest 2019-11-07Cheapest priced $0.56 in CMB1
Rulings (4)
wotc12 Nov 2019
An effect “doubles” if it instructs a player to double something, or if it replaces an event with “double that much,” “twice as many,” or similar.
wotc12 Nov 2019
Double strike isn’t an effect, so it’s not doubled.
wotc12 Nov 2019
An effect that increases something by a specific amount (such as the first ability of Jaya, Venerated Firemage) isn’t doubling, even if the result is double the normal result.
wotc12 Nov 2019
If two Maro’s Gone Nuts are on the battlefield, effects that double instead octuple. If three are on the battlefield, effects that double instead sexdecuple, and so on.