Loopy Lobster
Current paper retail
Card Kingdom$0.35
Cardmarket€0.22
ManaPool$0.31
TCGplayer$0.30
Buylist (dealers pay)
Card Kingdom$0.01
90-day paper retail (USD)
3 providers
This printing
SetCMB2
Collector #26
Released2021-08-20
Rarityrare
ArtistRachel Turian
LanguageEN
Layoutnormal
AttributesReprint
ScryfallOpen ↗

Loopy Lobster

RareColour IDMV 3
Creature — Lobster
Four-faced (Whenever this becomes tapped, move it to the next stage, or to stage 1 if it's at stage 4.)
Stage 1 — (1/4)
Stage 2 — (4/1) Evolve
Stage 3 — (2/4) : Loopy Lobster gets +1/-1 until end of turn.
Stage 4 — (4/4) Vigilance. : Draw 2 cards.
? / ?
Card capabilities
Card drawCreature
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Other printings
1 other English printingEarliest 2019-11-07Newest 2019-11-07Cheapest priced $0.79 in CMB1
Rulings (12)
wotc12 Nov 2019
A creature card with four-faced that isn’t on the battlefield is a 0/0 creature.
wotc12 Nov 2019
If multiple creatures enter the battlefield at the same time, evolve may trigger multiple times, although the stat comparison will take place each time one of those abilities tries to resolve. For example, if you control a 2/2 creature with evolve and two 3/3 creatures enter the battlefield, evolve will trigger twice. The first ability will resolve and put a +1/+1 counter on the creature with evolve. When the second ability tries to resolve, neither the power nor the toughness of the new creature is greater than that of the creature with evolve, so that ability does nothing.
wotc12 Nov 2019
If a creature enters the battlefield with +1/+1 counters on it, consider those counters when determining if evolve will trigger. For example, a 1/1 creature that enters the battlefield with two +1/+1 counters on it will cause the evolve ability of a 2/2 creature to trigger.
wotc12 Nov 2019
A permanent with four-faced starts at stage 1.
wotc12 Nov 2019
Activating Loopy Lobster’s stage 3 ability creates an effect that lasts even if it moves to stage 4 during that turn.
wotc12 Nov 2019
Whenever a creature enters the battlefield under your control, check its power and toughness against the power and toughness of the creature with evolve. If neither stat of the new creature is greater, evolve won’t trigger at all.