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Curse of the Forsaken
UncommonColour IDMV 3
Enchantment — Aura Curse
Enchant player
Whenever a creature attacks enchanted player, its controller gains 1 life.
Keywords
Enchant
Card capabilities
Enchantment
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Primary formats
Eternal formats
Digital formats
Other printings
1 other English printingEarliest 2013-11-01Newest 2013-11-01Cheapest priced $0.26 in C13
Rulings (5)
wotc17 Oct 2013
Curse is an enchantment type, not a creature type (or any other kind of subtype).
wotc17 Oct 2013
The ability won’t trigger when a creature attacks a planeswalker controlled by the enchanted player.
wotc17 Oct 2013
The Curse subtype has no inherent rules meaning, but two cards in the Innistrad set (Bitterheart Witch and Witchbane Orb) refer to Curses.
wotc17 Oct 2013
Each of the Curses can be attached to any player, including the player who cast the Curse.
wotc17 Oct 2013
A Curse spell targets the player it will enchant like any other Aura spell, and a Curse stays on the battlefield like any other Aura. If the enchanted player gains protection from the Curse’s color (or any other characteristic the Curse has), the Curse will be put into its owner’s graveyard.
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Ranked by shared capabilities, colour identity, mana value and type — never by strategic judgement.
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